first commit
This commit is contained in:
17
pgserver/vendor/workerman/phpsocket.io/examples/chat/README.md
vendored
Normal file
17
pgserver/vendor/workerman/phpsocket.io/examples/chat/README.md
vendored
Normal file
@@ -0,0 +1,17 @@
|
||||
# For chat demo
|
||||
## start
|
||||
```php server.php start``` for debug mode
|
||||
|
||||
```php server.php start -d``` for daemon mode
|
||||
|
||||
## stop
|
||||
```php server.php stop```
|
||||
|
||||
## satus
|
||||
```php server.php status```
|
||||
|
||||
## restart
|
||||
``` php server.php restart```
|
||||
|
||||
## reload
|
||||
``` php server.php reload```
|
||||
28
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/index.html
vendored
Normal file
28
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/index.html
vendored
Normal file
@@ -0,0 +1,28 @@
|
||||
<!doctype html>
|
||||
<html lang="en">
|
||||
<head>
|
||||
<meta charset="UTF-8">
|
||||
<title>Socket.IO Chat Example</title>
|
||||
<link rel="stylesheet" href="style.css">
|
||||
</head>
|
||||
<body>
|
||||
<ul class="pages">
|
||||
<li class="chat page">
|
||||
<div class="chatArea">
|
||||
<ul class="messages"></ul>
|
||||
</div>
|
||||
<input class="inputMessage" placeholder="Type here..."/>
|
||||
</li>
|
||||
<li class="login page">
|
||||
<div class="form">
|
||||
<h3 class="title">What's your nickname?</h3>
|
||||
<input class="usernameInput" type="text" maxlength="14" />
|
||||
</div>
|
||||
</li>
|
||||
</ul>
|
||||
|
||||
<script src="/jquery.min.js"></script>
|
||||
<script src="/socket.io-client/socket.io.js"></script>
|
||||
<script src="/main.js"></script>
|
||||
</body>
|
||||
</html>
|
||||
4
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/jquery.min.js
vendored
Normal file
4
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/jquery.min.js
vendored
Normal file
File diff suppressed because one or more lines are too long
265
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/main.js
vendored
Normal file
265
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/main.js
vendored
Normal file
@@ -0,0 +1,265 @@
|
||||
$(function() {
|
||||
var FADE_TIME = 150; // ms
|
||||
var TYPING_TIMER_LENGTH = 400; // ms
|
||||
var COLORS = [
|
||||
'#e21400', '#91580f', '#f8a700', '#f78b00',
|
||||
'#58dc00', '#287b00', '#a8f07a', '#4ae8c4',
|
||||
'#3b88eb', '#3824aa', '#a700ff', '#d300e7'
|
||||
];
|
||||
|
||||
// Initialize varibles
|
||||
var $window = $(window);
|
||||
var $usernameInput = $('.usernameInput'); // Input for username
|
||||
var $messages = $('.messages'); // Messages area
|
||||
var $inputMessage = $('.inputMessage'); // Input message input box
|
||||
|
||||
var $loginPage = $('.login.page'); // The login page
|
||||
var $chatPage = $('.chat.page'); // The chatroom page
|
||||
|
||||
// Prompt for setting a username
|
||||
var username;
|
||||
var connected = false;
|
||||
var typing = false;
|
||||
var lastTypingTime;
|
||||
var $currentInput = $usernameInput.focus();
|
||||
|
||||
var socket = io('http://'+document.domain+':2020');
|
||||
|
||||
function addParticipantsMessage (data) {
|
||||
var message = '';
|
||||
if (data.numUsers === 1) {
|
||||
message += "there's 1 participant";
|
||||
} else {
|
||||
message += "there are " + data.numUsers + " participants";
|
||||
}
|
||||
log(message);
|
||||
}
|
||||
|
||||
// Sets the client's username
|
||||
function setUsername () {
|
||||
username = cleanInput($usernameInput.val().trim());
|
||||
|
||||
// If the username is valid
|
||||
if (username) {
|
||||
$loginPage.fadeOut();
|
||||
$chatPage.show();
|
||||
$loginPage.off('click');
|
||||
$currentInput = $inputMessage.focus();
|
||||
|
||||
// Tell the server your username
|
||||
socket.emit('add user', username);
|
||||
}
|
||||
}
|
||||
|
||||
// Sends a chat message
|
||||
function sendMessage () {
|
||||
var message = $inputMessage.val();
|
||||
// Prevent markup from being injected into the message
|
||||
message = cleanInput(message);
|
||||
// if there is a non-empty message and a socket connection if (message && connected) {
|
||||
$inputMessage.val('');
|
||||
addChatMessage({
|
||||
username: username,
|
||||
message: message
|
||||
});
|
||||
// tell server to execute 'new message' and send along one parameter
|
||||
socket.emit('new message', message);
|
||||
}
|
||||
}
|
||||
|
||||
// Log a message
|
||||
function log (message, options) {
|
||||
var $el = $('<li>').addClass('log').text(message);
|
||||
addMessageElement($el, options);
|
||||
}
|
||||
|
||||
// Adds the visual chat message to the message list
|
||||
function addChatMessage (data, options) {
|
||||
// Don't fade the message in if there is an 'X was typing'
|
||||
var $typingMessages = getTypingMessages(data);
|
||||
options = options || {};
|
||||
if ($typingMessages.length !== 0) {
|
||||
options.fade = false;
|
||||
$typingMessages.remove();
|
||||
}
|
||||
|
||||
var $usernameDiv = $('<span class="username"/>')
|
||||
.text(data.username)
|
||||
.css('color', getUsernameColor(data.username));
|
||||
var $messageBodyDiv = $('<span class="messageBody">')
|
||||
.text(data.message);
|
||||
|
||||
var typingClass = data.typing ? 'typing' : '';
|
||||
var $messageDiv = $('<li class="message"/>')
|
||||
.data('username', data.username)
|
||||
.addClass(typingClass)
|
||||
.append($usernameDiv, $messageBodyDiv);
|
||||
|
||||
addMessageElement($messageDiv, options);
|
||||
}
|
||||
|
||||
// Adds the visual chat typing message
|
||||
function addChatTyping (data) {
|
||||
data.typing = true;
|
||||
data.message = 'is typing';
|
||||
addChatMessage(data);
|
||||
}
|
||||
|
||||
// Removes the visual chat typing message
|
||||
function removeChatTyping (data) {
|
||||
getTypingMessages(data).fadeOut(function () {
|
||||
$(this).remove();
|
||||
});
|
||||
}
|
||||
|
||||
// Adds a message element to the messages and scrolls to the bottom
|
||||
// el - The element to add as a message
|
||||
// options.fade - If the element should fade-in (default = true)
|
||||
// options.prepend - If the element should prepend
|
||||
// all other messages (default = false)
|
||||
function addMessageElement (el, options) {
|
||||
var $el = $(el);
|
||||
|
||||
// Setup default options
|
||||
if (!options) {
|
||||
options = {};
|
||||
}
|
||||
if (typeof options.fade === 'undefined') {
|
||||
options.fade = true;
|
||||
}
|
||||
if (typeof options.prepend === 'undefined') {
|
||||
options.prepend = false;
|
||||
}
|
||||
|
||||
// Apply options
|
||||
if (options.fade) {
|
||||
$el.hide().fadeIn(FADE_TIME);
|
||||
}
|
||||
if (options.prepend) {
|
||||
$messages.prepend($el);
|
||||
} else {
|
||||
$messages.append($el);
|
||||
}
|
||||
$messages[0].scrollTop = $messages[0].scrollHeight;
|
||||
}
|
||||
|
||||
// Prevents input from having injected markup
|
||||
function cleanInput (input) {
|
||||
return $('<div/>').text(input).text();
|
||||
}
|
||||
|
||||
// Updates the typing event
|
||||
function updateTyping () {
|
||||
if (connected) {
|
||||
if (!typing) {
|
||||
typing = true;
|
||||
socket.emit('typing');
|
||||
}
|
||||
lastTypingTime = (new Date()).getTime();
|
||||
|
||||
setTimeout(function () {
|
||||
var typingTimer = (new Date()).getTime();
|
||||
var timeDiff = typingTimer - lastTypingTime;
|
||||
if (timeDiff >= TYPING_TIMER_LENGTH && typing) {
|
||||
socket.emit('stop typing');
|
||||
typing = false;
|
||||
}
|
||||
}, TYPING_TIMER_LENGTH);
|
||||
}
|
||||
}
|
||||
|
||||
// Gets the 'X is typing' messages of a user
|
||||
function getTypingMessages (data) {
|
||||
return $('.typing.message').filter(function (i) {
|
||||
return $(this).data('username') === data.username;
|
||||
});
|
||||
}
|
||||
|
||||
// Gets the color of a username through our hash function
|
||||
function getUsernameColor (username) {
|
||||
// Compute hash code
|
||||
var hash = 7;
|
||||
for (var i = 0; i < username.length; i++) {
|
||||
hash = username.charCodeAt(i) + (hash << 5) - hash;
|
||||
}
|
||||
// Calculate color
|
||||
var index = Math.abs(hash % COLORS.length);
|
||||
return COLORS[index];
|
||||
}
|
||||
|
||||
// Keyboard events
|
||||
|
||||
$window.keydown(function (event) {
|
||||
// Auto-focus the current input when a key is typed
|
||||
if (!(event.ctrlKey || event.metaKey || event.altKey)) {
|
||||
$currentInput.focus();
|
||||
}
|
||||
// When the client hits ENTER on their keyboard
|
||||
if (event.which === 13) {
|
||||
if (username) {
|
||||
sendMessage();
|
||||
socket.emit('stop typing');
|
||||
typing = false;
|
||||
} else {
|
||||
setUsername();
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
$inputMessage.on('input', function() {
|
||||
updateTyping();
|
||||
});
|
||||
|
||||
// Click events
|
||||
|
||||
// Focus input when clicking anywhere on login page
|
||||
$loginPage.click(function () {
|
||||
$currentInput.focus();
|
||||
});
|
||||
|
||||
// Focus input when clicking on the message input's border
|
||||
$inputMessage.click(function () {
|
||||
$inputMessage.focus();
|
||||
});
|
||||
|
||||
// Socket events
|
||||
|
||||
// Whenever the server emits 'login', log the login message
|
||||
socket.on('login', function (data) {
|
||||
connected = true;
|
||||
// Display the welcome message
|
||||
var message = "Welcome to Socket.IO Chat – ";
|
||||
log(message, {
|
||||
prepend: true
|
||||
});
|
||||
addParticipantsMessage(data);
|
||||
});
|
||||
|
||||
// Whenever the server emits 'new message', update the chat body
|
||||
socket.on('new message', function (data) {
|
||||
addChatMessage(data);
|
||||
});
|
||||
|
||||
// Whenever the server emits 'user joined', log it in the chat body
|
||||
socket.on('user joined', function (data) {
|
||||
log(data.username + ' joined');
|
||||
addParticipantsMessage(data);
|
||||
});
|
||||
|
||||
// Whenever the server emits 'user left', log it in the chat body
|
||||
socket.on('user left', function (data) {
|
||||
log(data.username + ' left');
|
||||
addParticipantsMessage(data);
|
||||
removeChatTyping(data);
|
||||
});
|
||||
|
||||
// Whenever the server emits 'typing', show the typing message
|
||||
socket.on('typing', function (data) {
|
||||
addChatTyping(data);
|
||||
});
|
||||
|
||||
// Whenever the server emits 'stop typing', kill the typing message
|
||||
socket.on('stop typing', function (data) {
|
||||
removeChatTyping(data);
|
||||
});
|
||||
});
|
||||
22
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/LICENSE
vendored
Normal file
22
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/LICENSE
vendored
Normal file
@@ -0,0 +1,22 @@
|
||||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2014 Guillermo Rauch
|
||||
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
||||
92
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/index.js
vendored
Normal file
92
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/index.js
vendored
Normal file
@@ -0,0 +1,92 @@
|
||||
|
||||
/**
|
||||
* Module dependencies.
|
||||
*/
|
||||
|
||||
var url = require('./url');
|
||||
var parser = require('socket.io-parser');
|
||||
var Manager = require('./manager');
|
||||
var debug = require('debug')('socket.io-client');
|
||||
|
||||
/**
|
||||
* Module exports.
|
||||
*/
|
||||
|
||||
module.exports = exports = lookup;
|
||||
|
||||
/**
|
||||
* Managers cache.
|
||||
*/
|
||||
|
||||
var cache = exports.managers = {};
|
||||
|
||||
/**
|
||||
* Looks up an existing `Manager` for multiplexing.
|
||||
* If the user summons:
|
||||
*
|
||||
* `io('http://localhost/a');`
|
||||
* `io('http://localhost/b');`
|
||||
*
|
||||
* We reuse the existing instance based on same scheme/port/host,
|
||||
* and we initialize sockets for each namespace.
|
||||
*
|
||||
* @api public
|
||||
*/
|
||||
|
||||
function lookup(uri, opts) {
|
||||
if (typeof uri == 'object') {
|
||||
opts = uri;
|
||||
uri = undefined;
|
||||
}
|
||||
|
||||
opts = opts || {};
|
||||
|
||||
var parsed = url(uri);
|
||||
var source = parsed.source;
|
||||
var id = parsed.id;
|
||||
var path = parsed.path;
|
||||
var sameNamespace = cache[id] && path in cache[id].nsps;
|
||||
var newConnection = opts.forceNew || opts['force new connection'] ||
|
||||
false === opts.multiplex || sameNamespace;
|
||||
|
||||
var io;
|
||||
|
||||
if (newConnection) {
|
||||
debug('ignoring socket cache for %s', source);
|
||||
io = Manager(source, opts);
|
||||
} else {
|
||||
if (!cache[id]) {
|
||||
debug('new io instance for %s', source);
|
||||
cache[id] = Manager(source, opts);
|
||||
}
|
||||
io = cache[id];
|
||||
}
|
||||
|
||||
return io.socket(parsed.path);
|
||||
}
|
||||
|
||||
/**
|
||||
* Protocol version.
|
||||
*
|
||||
* @api public
|
||||
*/
|
||||
|
||||
exports.protocol = parser.protocol;
|
||||
|
||||
/**
|
||||
* `connect`.
|
||||
*
|
||||
* @param {String} uri
|
||||
* @api public
|
||||
*/
|
||||
|
||||
exports.connect = lookup;
|
||||
|
||||
/**
|
||||
* Expose constructors for standalone build.
|
||||
*
|
||||
* @api public
|
||||
*/
|
||||
|
||||
exports.Manager = require('./manager');
|
||||
exports.Socket = require('./socket');
|
||||
539
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/manager.js
vendored
Normal file
539
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/manager.js
vendored
Normal file
@@ -0,0 +1,539 @@
|
||||
|
||||
/**
|
||||
* Module dependencies.
|
||||
*/
|
||||
|
||||
var url = require('./url');
|
||||
var eio = require('engine.io-client');
|
||||
var Socket = require('./socket');
|
||||
var Emitter = require('component-emitter');
|
||||
var parser = require('socket.io-parser');
|
||||
var on = require('./on');
|
||||
var bind = require('component-bind');
|
||||
var object = require('object-component');
|
||||
var debug = require('debug')('socket.io-client:manager');
|
||||
var indexOf = require('indexof');
|
||||
var Backoff = require('backo2');
|
||||
|
||||
/**
|
||||
* Module exports
|
||||
*/
|
||||
|
||||
module.exports = Manager;
|
||||
|
||||
/**
|
||||
* `Manager` constructor.
|
||||
*
|
||||
* @param {String} engine instance or engine uri/opts
|
||||
* @param {Object} options
|
||||
* @api public
|
||||
*/
|
||||
|
||||
function Manager(uri, opts){
|
||||
if (!(this instanceof Manager)) return new Manager(uri, opts);
|
||||
if (uri && ('object' == typeof uri)) {
|
||||
opts = uri;
|
||||
uri = undefined;
|
||||
}
|
||||
opts = opts || {};
|
||||
|
||||
opts.path = opts.path || '/socket.io';
|
||||
this.nsps = {};
|
||||
this.subs = [];
|
||||
this.opts = opts;
|
||||
this.reconnection(opts.reconnection !== false);
|
||||
this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);
|
||||
this.reconnectionDelay(opts.reconnectionDelay || 1000);
|
||||
this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);
|
||||
this.randomizationFactor(opts.randomizationFactor || 0.5);
|
||||
this.backoff = new Backoff({
|
||||
min: this.reconnectionDelay(),
|
||||
max: this.reconnectionDelayMax(),
|
||||
jitter: this.randomizationFactor()
|
||||
});
|
||||
this.timeout(null == opts.timeout ? 20000 : opts.timeout);
|
||||
this.readyState = 'closed';
|
||||
this.uri = uri;
|
||||
this.connected = [];
|
||||
this.lastPing = null;
|
||||
this.encoding = false;
|
||||
this.packetBuffer = [];
|
||||
this.encoder = new parser.Encoder();
|
||||
this.decoder = new parser.Decoder();
|
||||
this.autoConnect = opts.autoConnect !== false;
|
||||
if (this.autoConnect) this.open();
|
||||
}
|
||||
|
||||
/**
|
||||
* Propagate given event to sockets and emit on `this`
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.emitAll = function() {
|
||||
this.emit.apply(this, arguments);
|
||||
for (var nsp in this.nsps) {
|
||||
this.nsps[nsp].emit.apply(this.nsps[nsp], arguments);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Update `socket.id` of all sockets
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.updateSocketIds = function(){
|
||||
for (var nsp in this.nsps) {
|
||||
this.nsps[nsp].id = this.engine.id;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Mix in `Emitter`.
|
||||
*/
|
||||
|
||||
Emitter(Manager.prototype);
|
||||
|
||||
/**
|
||||
* Sets the `reconnection` config.
|
||||
*
|
||||
* @param {Boolean} true/false if it should automatically reconnect
|
||||
* @return {Manager} self or value
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Manager.prototype.reconnection = function(v){
|
||||
if (!arguments.length) return this._reconnection;
|
||||
this._reconnection = !!v;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets the reconnection attempts config.
|
||||
*
|
||||
* @param {Number} max reconnection attempts before giving up
|
||||
* @return {Manager} self or value
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Manager.prototype.reconnectionAttempts = function(v){
|
||||
if (!arguments.length) return this._reconnectionAttempts;
|
||||
this._reconnectionAttempts = v;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets the delay between reconnections.
|
||||
*
|
||||
* @param {Number} delay
|
||||
* @return {Manager} self or value
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Manager.prototype.reconnectionDelay = function(v){
|
||||
if (!arguments.length) return this._reconnectionDelay;
|
||||
this._reconnectionDelay = v;
|
||||
this.backoff && this.backoff.setMin(v);
|
||||
return this;
|
||||
};
|
||||
|
||||
Manager.prototype.randomizationFactor = function(v){
|
||||
if (!arguments.length) return this._randomizationFactor;
|
||||
this._randomizationFactor = v;
|
||||
this.backoff && this.backoff.setJitter(v);
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets the maximum delay between reconnections.
|
||||
*
|
||||
* @param {Number} delay
|
||||
* @return {Manager} self or value
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Manager.prototype.reconnectionDelayMax = function(v){
|
||||
if (!arguments.length) return this._reconnectionDelayMax;
|
||||
this._reconnectionDelayMax = v;
|
||||
this.backoff && this.backoff.setMax(v);
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets the connection timeout. `false` to disable
|
||||
*
|
||||
* @return {Manager} self or value
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Manager.prototype.timeout = function(v){
|
||||
if (!arguments.length) return this._timeout;
|
||||
this._timeout = v;
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Starts trying to reconnect if reconnection is enabled and we have not
|
||||
* started reconnecting yet
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.maybeReconnectOnOpen = function() {
|
||||
// Only try to reconnect if it's the first time we're connecting
|
||||
if (!this.reconnecting && this._reconnection && this.backoff.attempts === 0) {
|
||||
// keeps reconnection from firing twice for the same reconnection loop
|
||||
this.reconnect();
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Sets the current transport `socket`.
|
||||
*
|
||||
* @param {Function} optional, callback
|
||||
* @return {Manager} self
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Manager.prototype.open =
|
||||
Manager.prototype.connect = function(fn){
|
||||
debug('readyState %s', this.readyState);
|
||||
if (~this.readyState.indexOf('open')) return this;
|
||||
|
||||
debug('opening %s', this.uri);
|
||||
this.engine = eio(this.uri, this.opts);
|
||||
var socket = this.engine;
|
||||
var self = this;
|
||||
this.readyState = 'opening';
|
||||
this.skipReconnect = false;
|
||||
|
||||
// emit `open`
|
||||
var openSub = on(socket, 'open', function() {
|
||||
self.onopen();
|
||||
fn && fn();
|
||||
});
|
||||
|
||||
// emit `connect_error`
|
||||
var errorSub = on(socket, 'error', function(data){
|
||||
debug('connect_error');
|
||||
self.cleanup();
|
||||
self.readyState = 'closed';
|
||||
self.emitAll('connect_error', data);
|
||||
if (fn) {
|
||||
var err = new Error('Connection error');
|
||||
err.data = data;
|
||||
fn(err);
|
||||
} else {
|
||||
// Only do this if there is no fn to handle the error
|
||||
self.maybeReconnectOnOpen();
|
||||
}
|
||||
});
|
||||
|
||||
// emit `connect_timeout`
|
||||
if (false !== this._timeout) {
|
||||
var timeout = this._timeout;
|
||||
debug('connect attempt will timeout after %d', timeout);
|
||||
|
||||
// set timer
|
||||
var timer = setTimeout(function(){
|
||||
debug('connect attempt timed out after %d', timeout);
|
||||
openSub.destroy();
|
||||
socket.close();
|
||||
socket.emit('error', 'timeout');
|
||||
self.emitAll('connect_timeout', timeout);
|
||||
}, timeout);
|
||||
|
||||
this.subs.push({
|
||||
destroy: function(){
|
||||
clearTimeout(timer);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
this.subs.push(openSub);
|
||||
this.subs.push(errorSub);
|
||||
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon transport open.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.onopen = function(){
|
||||
debug('open');
|
||||
|
||||
// clear old subs
|
||||
this.cleanup();
|
||||
|
||||
// mark as open
|
||||
this.readyState = 'open';
|
||||
this.emit('open');
|
||||
|
||||
// add new subs
|
||||
var socket = this.engine;
|
||||
this.subs.push(on(socket, 'data', bind(this, 'ondata')));
|
||||
this.subs.push(on(socket, 'ping', bind(this, 'onping')));
|
||||
this.subs.push(on(socket, 'pong', bind(this, 'onpong')));
|
||||
this.subs.push(on(socket, 'error', bind(this, 'onerror')));
|
||||
this.subs.push(on(socket, 'close', bind(this, 'onclose')));
|
||||
this.subs.push(on(this.decoder, 'decoded', bind(this, 'ondecoded')));
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon a ping.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.onping = function(){
|
||||
this.lastPing = new Date;
|
||||
this.emitAll('ping');
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon a packet.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.onpong = function(){
|
||||
this.emitAll('pong', new Date - this.lastPing);
|
||||
};
|
||||
|
||||
/**
|
||||
* Called with data.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.ondata = function(data){
|
||||
this.decoder.add(data);
|
||||
};
|
||||
|
||||
/**
|
||||
* Called when parser fully decodes a packet.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.ondecoded = function(packet) {
|
||||
this.emit('packet', packet);
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon socket error.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.onerror = function(err){
|
||||
debug('error', err);
|
||||
this.emitAll('error', err);
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a new socket for the given `nsp`.
|
||||
*
|
||||
* @return {Socket}
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Manager.prototype.socket = function(nsp){
|
||||
var socket = this.nsps[nsp];
|
||||
if (!socket) {
|
||||
socket = new Socket(this, nsp);
|
||||
this.nsps[nsp] = socket;
|
||||
var self = this;
|
||||
socket.on('connect', function(){
|
||||
socket.id = self.engine.id;
|
||||
if (!~indexOf(self.connected, socket)) {
|
||||
self.connected.push(socket);
|
||||
}
|
||||
});
|
||||
}
|
||||
return socket;
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon a socket close.
|
||||
*
|
||||
* @param {Socket} socket
|
||||
*/
|
||||
|
||||
Manager.prototype.destroy = function(socket){
|
||||
var index = indexOf(this.connected, socket);
|
||||
if (~index) this.connected.splice(index, 1);
|
||||
if (this.connected.length) return;
|
||||
|
||||
this.close();
|
||||
};
|
||||
|
||||
/**
|
||||
* Writes a packet.
|
||||
*
|
||||
* @param {Object} packet
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.packet = function(packet){
|
||||
debug('writing packet %j', packet);
|
||||
var self = this;
|
||||
|
||||
if (!self.encoding) {
|
||||
// encode, then write to engine with result
|
||||
self.encoding = true;
|
||||
this.encoder.encode(packet, function(encodedPackets) {
|
||||
for (var i = 0; i < encodedPackets.length; i++) {
|
||||
self.engine.write(encodedPackets[i], packet.options);
|
||||
}
|
||||
self.encoding = false;
|
||||
self.processPacketQueue();
|
||||
});
|
||||
} else { // add packet to the queue
|
||||
self.packetBuffer.push(packet);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* If packet buffer is non-empty, begins encoding the
|
||||
* next packet in line.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.processPacketQueue = function() {
|
||||
if (this.packetBuffer.length > 0 && !this.encoding) {
|
||||
var pack = this.packetBuffer.shift();
|
||||
this.packet(pack);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Clean up transport subscriptions and packet buffer.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.cleanup = function(){
|
||||
debug('cleanup');
|
||||
|
||||
var sub;
|
||||
while (sub = this.subs.shift()) sub.destroy();
|
||||
|
||||
this.packetBuffer = [];
|
||||
this.encoding = false;
|
||||
this.lastPing = null;
|
||||
|
||||
this.decoder.destroy();
|
||||
};
|
||||
|
||||
/**
|
||||
* Close the current socket.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.close =
|
||||
Manager.prototype.disconnect = function(){
|
||||
debug('disconnect');
|
||||
this.skipReconnect = true;
|
||||
this.reconnecting = false;
|
||||
if ('opening' == this.readyState) {
|
||||
// `onclose` will not fire because
|
||||
// an open event never happened
|
||||
this.cleanup();
|
||||
}
|
||||
this.backoff.reset();
|
||||
this.readyState = 'closed';
|
||||
if (this.engine) this.engine.close();
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon engine close.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.onclose = function(reason){
|
||||
debug('onclose');
|
||||
|
||||
this.cleanup();
|
||||
this.backoff.reset();
|
||||
this.readyState = 'closed';
|
||||
this.emit('close', reason);
|
||||
|
||||
if (this._reconnection && !this.skipReconnect) {
|
||||
this.reconnect();
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Attempt a reconnection.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.reconnect = function(){
|
||||
if (this.reconnecting || this.skipReconnect) return this;
|
||||
|
||||
var self = this;
|
||||
|
||||
if (this.backoff.attempts >= this._reconnectionAttempts) {
|
||||
debug('reconnect failed');
|
||||
this.backoff.reset();
|
||||
this.emitAll('reconnect_failed');
|
||||
this.reconnecting = false;
|
||||
} else {
|
||||
var delay = this.backoff.duration();
|
||||
debug('will wait %dms before reconnect attempt', delay);
|
||||
|
||||
this.reconnecting = true;
|
||||
var timer = setTimeout(function(){
|
||||
if (self.skipReconnect) return;
|
||||
|
||||
debug('attempting reconnect');
|
||||
self.emitAll('reconnect_attempt', self.backoff.attempts);
|
||||
self.emitAll('reconnecting', self.backoff.attempts);
|
||||
|
||||
// check again for the case socket closed in above events
|
||||
if (self.skipReconnect) return;
|
||||
|
||||
self.open(function(err){
|
||||
if (err) {
|
||||
debug('reconnect attempt error');
|
||||
self.reconnecting = false;
|
||||
self.reconnect();
|
||||
self.emitAll('reconnect_error', err.data);
|
||||
} else {
|
||||
debug('reconnect success');
|
||||
self.onreconnect();
|
||||
}
|
||||
});
|
||||
}, delay);
|
||||
|
||||
this.subs.push({
|
||||
destroy: function(){
|
||||
clearTimeout(timer);
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon successful reconnect.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Manager.prototype.onreconnect = function(){
|
||||
var attempt = this.backoff.attempts;
|
||||
this.reconnecting = false;
|
||||
this.backoff.reset();
|
||||
this.updateSocketIds();
|
||||
this.emitAll('reconnect', attempt);
|
||||
};
|
||||
24
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/on.js
vendored
Normal file
24
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/on.js
vendored
Normal file
@@ -0,0 +1,24 @@
|
||||
|
||||
/**
|
||||
* Module exports.
|
||||
*/
|
||||
|
||||
module.exports = on;
|
||||
|
||||
/**
|
||||
* Helper for subscriptions.
|
||||
*
|
||||
* @param {Object|EventEmitter} obj with `Emitter` mixin or `EventEmitter`
|
||||
* @param {String} event name
|
||||
* @param {Function} callback
|
||||
* @api public
|
||||
*/
|
||||
|
||||
function on(obj, ev, fn) {
|
||||
obj.on(ev, fn);
|
||||
return {
|
||||
destroy: function(){
|
||||
obj.removeListener(ev, fn);
|
||||
}
|
||||
};
|
||||
}
|
||||
411
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/socket.js
vendored
Normal file
411
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/socket.js
vendored
Normal file
@@ -0,0 +1,411 @@
|
||||
|
||||
/**
|
||||
* Module dependencies.
|
||||
*/
|
||||
|
||||
var parser = require('socket.io-parser');
|
||||
var Emitter = require('component-emitter');
|
||||
var toArray = require('to-array');
|
||||
var on = require('./on');
|
||||
var bind = require('component-bind');
|
||||
var debug = require('debug')('socket.io-client:socket');
|
||||
var hasBin = require('has-binary');
|
||||
|
||||
/**
|
||||
* Module exports.
|
||||
*/
|
||||
|
||||
module.exports = exports = Socket;
|
||||
|
||||
/**
|
||||
* Internal events (blacklisted).
|
||||
* These events can't be emitted by the user.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
var events = {
|
||||
connect: 1,
|
||||
connect_error: 1,
|
||||
connect_timeout: 1,
|
||||
disconnect: 1,
|
||||
error: 1,
|
||||
reconnect: 1,
|
||||
reconnect_attempt: 1,
|
||||
reconnect_failed: 1,
|
||||
reconnect_error: 1,
|
||||
reconnecting: 1,
|
||||
ping: 1,
|
||||
pong: 1
|
||||
};
|
||||
|
||||
/**
|
||||
* Shortcut to `Emitter#emit`.
|
||||
*/
|
||||
|
||||
var emit = Emitter.prototype.emit;
|
||||
|
||||
/**
|
||||
* `Socket` constructor.
|
||||
*
|
||||
* @api public
|
||||
*/
|
||||
|
||||
function Socket(io, nsp){
|
||||
this.io = io;
|
||||
this.nsp = nsp;
|
||||
this.json = this; // compat
|
||||
this.ids = 0;
|
||||
this.acks = {};
|
||||
if (this.io.autoConnect) this.open();
|
||||
this.receiveBuffer = [];
|
||||
this.sendBuffer = [];
|
||||
this.connected = false;
|
||||
this.disconnected = true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Mix in `Emitter`.
|
||||
*/
|
||||
|
||||
Emitter(Socket.prototype);
|
||||
|
||||
/**
|
||||
* Subscribe to open, close and packet events
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.subEvents = function() {
|
||||
if (this.subs) return;
|
||||
|
||||
var io = this.io;
|
||||
this.subs = [
|
||||
on(io, 'open', bind(this, 'onopen')),
|
||||
on(io, 'packet', bind(this, 'onpacket')),
|
||||
on(io, 'close', bind(this, 'onclose'))
|
||||
];
|
||||
};
|
||||
|
||||
/**
|
||||
* "Opens" the socket.
|
||||
*
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Socket.prototype.open =
|
||||
Socket.prototype.connect = function(){
|
||||
if (this.connected) return this;
|
||||
|
||||
this.subEvents();
|
||||
this.io.open(); // ensure open
|
||||
if ('open' == this.io.readyState) this.onopen();
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sends a `message` event.
|
||||
*
|
||||
* @return {Socket} self
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Socket.prototype.send = function(){
|
||||
var args = toArray(arguments);
|
||||
args.unshift('message');
|
||||
this.emit.apply(this, args);
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Override `emit`.
|
||||
* If the event is in `events`, it's emitted normally.
|
||||
*
|
||||
* @param {String} event name
|
||||
* @return {Socket} self
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Socket.prototype.emit = function(ev){
|
||||
if (events.hasOwnProperty(ev)) {
|
||||
emit.apply(this, arguments);
|
||||
return this;
|
||||
}
|
||||
|
||||
var args = toArray(arguments);
|
||||
var parserType = parser.EVENT; // default
|
||||
if (hasBin(args)) { parserType = parser.BINARY_EVENT; } // binary
|
||||
var packet = { type: parserType, data: args };
|
||||
|
||||
packet.options = {};
|
||||
packet.options.compress = !this.flags || false !== this.flags.compress;
|
||||
|
||||
// event ack callback
|
||||
if ('function' == typeof args[args.length - 1]) {
|
||||
debug('emitting packet with ack id %d', this.ids);
|
||||
this.acks[this.ids] = args.pop();
|
||||
packet.id = this.ids++;
|
||||
}
|
||||
|
||||
if (this.connected) {
|
||||
this.packet(packet);
|
||||
} else {
|
||||
this.sendBuffer.push(packet);
|
||||
}
|
||||
|
||||
delete this.flags;
|
||||
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sends a packet.
|
||||
*
|
||||
* @param {Object} packet
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.packet = function(packet){
|
||||
packet.nsp = this.nsp;
|
||||
this.io.packet(packet);
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon engine `open`.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.onopen = function(){
|
||||
debug('transport is open - connecting');
|
||||
|
||||
// write connect packet if necessary
|
||||
if ('/' != this.nsp) {
|
||||
this.packet({ type: parser.CONNECT, options: { compress: true } });
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon engine `close`.
|
||||
*
|
||||
* @param {String} reason
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.onclose = function(reason){
|
||||
debug('close (%s)', reason);
|
||||
this.connected = false;
|
||||
this.disconnected = true;
|
||||
delete this.id;
|
||||
this.emit('disconnect', reason);
|
||||
};
|
||||
|
||||
/**
|
||||
* Called with socket packet.
|
||||
*
|
||||
* @param {Object} packet
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.onpacket = function(packet){
|
||||
if (packet.nsp != this.nsp) return;
|
||||
|
||||
switch (packet.type) {
|
||||
case parser.CONNECT:
|
||||
this.onconnect();
|
||||
break;
|
||||
|
||||
case parser.EVENT:
|
||||
this.onevent(packet);
|
||||
break;
|
||||
|
||||
case parser.BINARY_EVENT:
|
||||
this.onevent(packet);
|
||||
break;
|
||||
|
||||
case parser.ACK:
|
||||
this.onack(packet);
|
||||
break;
|
||||
|
||||
case parser.BINARY_ACK:
|
||||
this.onack(packet);
|
||||
break;
|
||||
|
||||
case parser.DISCONNECT:
|
||||
this.ondisconnect();
|
||||
break;
|
||||
|
||||
case parser.ERROR:
|
||||
this.emit('error', packet.data);
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon a server event.
|
||||
*
|
||||
* @param {Object} packet
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.onevent = function(packet){
|
||||
var args = packet.data || [];
|
||||
debug('emitting event %j', args);
|
||||
|
||||
if (null != packet.id) {
|
||||
debug('attaching ack callback to event');
|
||||
args.push(this.ack(packet.id));
|
||||
}
|
||||
|
||||
if (this.connected) {
|
||||
emit.apply(this, args);
|
||||
} else {
|
||||
this.receiveBuffer.push(args);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Produces an ack callback to emit with an event.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.ack = function(id){
|
||||
var self = this;
|
||||
var sent = false;
|
||||
return function(){
|
||||
// prevent double callbacks
|
||||
if (sent) return;
|
||||
sent = true;
|
||||
var args = toArray(arguments);
|
||||
debug('sending ack %j', args);
|
||||
|
||||
var type = hasBin(args) ? parser.BINARY_ACK : parser.ACK;
|
||||
self.packet({
|
||||
type: type,
|
||||
id: id,
|
||||
data: args,
|
||||
options: { compress: true }
|
||||
});
|
||||
};
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon a server acknowlegement.
|
||||
*
|
||||
* @param {Object} packet
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.onack = function(packet){
|
||||
var ack = this.acks[packet.id];
|
||||
if ('function' == typeof ack) {
|
||||
debug('calling ack %s with %j', packet.id, packet.data);
|
||||
ack.apply(this, packet.data);
|
||||
delete this.acks[packet.id];
|
||||
} else {
|
||||
debug('bad ack %s', packet.id);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon server connect.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.onconnect = function(){
|
||||
this.connected = true;
|
||||
this.disconnected = false;
|
||||
this.emit('connect');
|
||||
this.emitBuffered();
|
||||
};
|
||||
|
||||
/**
|
||||
* Emit buffered events (received and emitted).
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.emitBuffered = function(){
|
||||
var i;
|
||||
for (i = 0; i < this.receiveBuffer.length; i++) {
|
||||
emit.apply(this, this.receiveBuffer[i]);
|
||||
}
|
||||
this.receiveBuffer = [];
|
||||
|
||||
for (i = 0; i < this.sendBuffer.length; i++) {
|
||||
this.packet(this.sendBuffer[i]);
|
||||
}
|
||||
this.sendBuffer = [];
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon server disconnect.
|
||||
*
|
||||
* @api private
|
||||
*/
|
||||
|
||||
Socket.prototype.ondisconnect = function(){
|
||||
debug('server disconnect (%s)', this.nsp);
|
||||
this.destroy();
|
||||
this.onclose('io server disconnect');
|
||||
};
|
||||
|
||||
/**
|
||||
* Called upon forced client/server side disconnections,
|
||||
* this method ensures the manager stops tracking us and
|
||||
* that reconnections don't get triggered for this.
|
||||
*
|
||||
* @api private.
|
||||
*/
|
||||
|
||||
Socket.prototype.destroy = function(){
|
||||
if (this.subs) {
|
||||
// clean subscriptions to avoid reconnections
|
||||
for (var i = 0; i < this.subs.length; i++) {
|
||||
this.subs[i].destroy();
|
||||
}
|
||||
this.subs = null;
|
||||
}
|
||||
|
||||
this.io.destroy(this);
|
||||
};
|
||||
|
||||
/**
|
||||
* Disconnects the socket manually.
|
||||
*
|
||||
* @return {Socket} self
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Socket.prototype.close =
|
||||
Socket.prototype.disconnect = function(){
|
||||
if (this.connected) {
|
||||
debug('performing disconnect (%s)', this.nsp);
|
||||
this.packet({ type: parser.DISCONNECT, options: { compress: true } });
|
||||
}
|
||||
|
||||
// remove socket from pool
|
||||
this.destroy();
|
||||
|
||||
if (this.connected) {
|
||||
// fire events
|
||||
this.onclose('io client disconnect');
|
||||
}
|
||||
return this;
|
||||
};
|
||||
|
||||
/**
|
||||
* Sets the compress flag.
|
||||
*
|
||||
* @param {Boolean} if `true`, compresses the sending data
|
||||
* @return {Socket} self
|
||||
* @api public
|
||||
*/
|
||||
|
||||
Socket.prototype.compress = function(compress){
|
||||
this.flags = this.flags || {};
|
||||
this.flags.compress = compress;
|
||||
return this;
|
||||
};
|
||||
73
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/url.js
vendored
Normal file
73
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/lib/url.js
vendored
Normal file
@@ -0,0 +1,73 @@
|
||||
|
||||
/**
|
||||
* Module dependencies.
|
||||
*/
|
||||
|
||||
var parseuri = require('parseuri');
|
||||
var debug = require('debug')('socket.io-client:url');
|
||||
|
||||
/**
|
||||
* Module exports.
|
||||
*/
|
||||
|
||||
module.exports = url;
|
||||
|
||||
/**
|
||||
* URL parser.
|
||||
*
|
||||
* @param {String} url
|
||||
* @param {Object} An object meant to mimic window.location.
|
||||
* Defaults to window.location.
|
||||
* @api public
|
||||
*/
|
||||
|
||||
function url(uri, loc){
|
||||
var obj = uri;
|
||||
|
||||
// default to window.location
|
||||
var loc = loc || global.location;
|
||||
if (null == uri) uri = loc.protocol + '//' + loc.host;
|
||||
|
||||
// relative path support
|
||||
if ('string' == typeof uri) {
|
||||
if ('/' == uri.charAt(0)) {
|
||||
if ('/' == uri.charAt(1)) {
|
||||
uri = loc.protocol + uri;
|
||||
} else {
|
||||
uri = loc.host + uri;
|
||||
}
|
||||
}
|
||||
|
||||
if (!/^(https?|wss?):\/\//.test(uri)) {
|
||||
debug('protocol-less url %s', uri);
|
||||
if ('undefined' != typeof loc) {
|
||||
uri = loc.protocol + '//' + uri;
|
||||
} else {
|
||||
uri = 'https://' + uri;
|
||||
}
|
||||
}
|
||||
|
||||
// parse
|
||||
debug('parse %s', uri);
|
||||
obj = parseuri(uri);
|
||||
}
|
||||
|
||||
// make sure we treat `localhost:80` and `localhost` equally
|
||||
if (!obj.port) {
|
||||
if (/^(http|ws)$/.test(obj.protocol)) {
|
||||
obj.port = '80';
|
||||
}
|
||||
else if (/^(http|ws)s$/.test(obj.protocol)) {
|
||||
obj.port = '443';
|
||||
}
|
||||
}
|
||||
|
||||
obj.path = obj.path || '/';
|
||||
|
||||
// define unique id
|
||||
obj.id = obj.protocol + '://' + obj.host + ':' + obj.port;
|
||||
// define href
|
||||
obj.href = obj.protocol + '://' + obj.host + (loc && loc.port == obj.port ? '' : (':' + obj.port));
|
||||
|
||||
return obj;
|
||||
}
|
||||
7006
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/socket.io.js
vendored
Normal file
7006
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/socket.io-client/socket.io.js
vendored
Normal file
File diff suppressed because it is too large
Load Diff
150
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/style.css
vendored
Normal file
150
pgserver/vendor/workerman/phpsocket.io/examples/chat/public/style.css
vendored
Normal file
@@ -0,0 +1,150 @@
|
||||
/* Fix user-agent */
|
||||
|
||||
* {
|
||||
box-sizing: border-box;
|
||||
}
|
||||
|
||||
html {
|
||||
font-weight: 300;
|
||||
-webkit-font-smoothing: antialiased;
|
||||
}
|
||||
|
||||
html, input {
|
||||
font-family:
|
||||
"HelveticaNeue-Light",
|
||||
"Helvetica Neue Light",
|
||||
"Helvetica Neue",
|
||||
Helvetica,
|
||||
Arial,
|
||||
"Lucida Grande",
|
||||
sans-serif;
|
||||
}
|
||||
|
||||
html, body {
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
}
|
||||
|
||||
ul {
|
||||
list-style: none;
|
||||
word-wrap: break-word;
|
||||
}
|
||||
|
||||
/* Pages */
|
||||
|
||||
.pages {
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
padding: 0;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.page {
|
||||
height: 100%;
|
||||
position: absolute;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
/* Login Page */
|
||||
|
||||
.login.page {
|
||||
background-color: #000;
|
||||
}
|
||||
|
||||
.login.page .form {
|
||||
height: 100px;
|
||||
margin-top: -100px;
|
||||
position: absolute;
|
||||
|
||||
text-align: center;
|
||||
top: 50%;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.login.page .form .usernameInput {
|
||||
background-color: transparent;
|
||||
border: none;
|
||||
border-bottom: 2px solid #fff;
|
||||
outline: none;
|
||||
padding-bottom: 15px;
|
||||
text-align: center;
|
||||
width: 400px;
|
||||
}
|
||||
|
||||
.login.page .title {
|
||||
font-size: 200%;
|
||||
}
|
||||
|
||||
.login.page .usernameInput {
|
||||
font-size: 200%;
|
||||
letter-spacing: 3px;
|
||||
}
|
||||
|
||||
.login.page .title, .login.page .usernameInput {
|
||||
color: #fff;
|
||||
font-weight: 100;
|
||||
}
|
||||
|
||||
/* Chat page */
|
||||
|
||||
.chat.page {
|
||||
display: none;
|
||||
}
|
||||
|
||||
/* Font */
|
||||
|
||||
.messages {
|
||||
font-size: 150%;
|
||||
}
|
||||
|
||||
.inputMessage {
|
||||
font-size: 100%;
|
||||
}
|
||||
|
||||
.log {
|
||||
color: gray;
|
||||
font-size: 70%;
|
||||
margin: 5px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
/* Messages */
|
||||
|
||||
.chatArea {
|
||||
height: 100%;
|
||||
padding-bottom: 60px;
|
||||
}
|
||||
|
||||
.messages {
|
||||
height: 100%;
|
||||
margin: 0;
|
||||
overflow-y: scroll;
|
||||
padding: 10px 20px 10px 20px;
|
||||
}
|
||||
|
||||
.message.typing .messageBody {
|
||||
color: gray;
|
||||
}
|
||||
|
||||
.username {
|
||||
float: left;
|
||||
font-weight: 700;
|
||||
overflow: hidden;
|
||||
padding-right: 15px;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
/* Input */
|
||||
|
||||
.inputMessage {
|
||||
border: 10px solid #000;
|
||||
bottom: 0;
|
||||
height: 60px;
|
||||
left: 0;
|
||||
outline: none;
|
||||
padding-left: 10px;
|
||||
position: absolute;
|
||||
right: 0;
|
||||
width: 100%;
|
||||
}
|
||||
12
pgserver/vendor/workerman/phpsocket.io/examples/chat/start.php
vendored
Normal file
12
pgserver/vendor/workerman/phpsocket.io/examples/chat/start.php
vendored
Normal file
@@ -0,0 +1,12 @@
|
||||
<?php
|
||||
use Workerman\Worker;
|
||||
use Workerman\WebServer;
|
||||
use Workerman\Autoloader;
|
||||
use PHPSocketIO\SocketIO;
|
||||
|
||||
define('GLOBAL_START', true);
|
||||
|
||||
require_once __DIR__ . '/start_web.php';
|
||||
require_once __DIR__ . '/start_io.php';
|
||||
|
||||
Worker::runAll();
|
||||
76
pgserver/vendor/workerman/phpsocket.io/examples/chat/start_io.php
vendored
Normal file
76
pgserver/vendor/workerman/phpsocket.io/examples/chat/start_io.php
vendored
Normal file
@@ -0,0 +1,76 @@
|
||||
<?php
|
||||
use Workerman\Worker;
|
||||
use Workerman\WebServer;
|
||||
use Workerman\Autoloader;
|
||||
use PHPSocketIO\SocketIO;
|
||||
|
||||
// composer autoload
|
||||
require_once __DIR__ . '/../../../../../vendor/autoload.php';
|
||||
|
||||
$io = new SocketIO(2020);
|
||||
$io->on('connection', function($socket){
|
||||
$socket->addedUser = false;
|
||||
|
||||
// when the client emits 'new message', this listens and executes
|
||||
$socket->on('new message', function ($data)use($socket){
|
||||
// we tell the client to execute 'new message'
|
||||
$socket->broadcast->emit('new message', array(
|
||||
'username'=> $socket->username,
|
||||
'message'=> $data
|
||||
));
|
||||
});
|
||||
|
||||
// when the client emits 'add user', this listens and executes
|
||||
$socket->on('add user', function ($username) use($socket){
|
||||
global $usernames, $numUsers;
|
||||
// we store the username in the socket session for this client
|
||||
$socket->username = $username;
|
||||
// add the client's username to the global list
|
||||
$usernames[$username] = $username;
|
||||
++$numUsers;
|
||||
$socket->addedUser = true;
|
||||
$socket->emit('login', array(
|
||||
'numUsers' => $numUsers
|
||||
));
|
||||
// echo globally (all clients) that a person has connected
|
||||
$socket->broadcast->emit('user joined', array(
|
||||
'username' => $socket->username,
|
||||
'numUsers' => $numUsers
|
||||
));
|
||||
});
|
||||
|
||||
// when the client emits 'typing', we broadcast it to others
|
||||
$socket->on('typing', function () use($socket) {
|
||||
$socket->broadcast->emit('typing', array(
|
||||
'username' => $socket->username
|
||||
));
|
||||
});
|
||||
|
||||
// when the client emits 'stop typing', we broadcast it to others
|
||||
$socket->on('stop typing', function () use($socket) {
|
||||
$socket->broadcast->emit('stop typing', array(
|
||||
'username' => $socket->username
|
||||
));
|
||||
});
|
||||
|
||||
// when the user disconnects.. perform this
|
||||
$socket->on('disconnect', function () use($socket) {
|
||||
global $usernames, $numUsers;
|
||||
// remove the username from global usernames list
|
||||
if($socket->addedUser) {
|
||||
unset($usernames[$socket->username]);
|
||||
--$numUsers;
|
||||
|
||||
// echo globally that this client has left
|
||||
$socket->broadcast->emit('user left', array(
|
||||
'username' => $socket->username,
|
||||
'numUsers' => $numUsers
|
||||
));
|
||||
}
|
||||
});
|
||||
|
||||
});
|
||||
|
||||
if (!defined('GLOBAL_START')) {
|
||||
Worker::runAll();
|
||||
}
|
||||
15
pgserver/vendor/workerman/phpsocket.io/examples/chat/start_web.php
vendored
Normal file
15
pgserver/vendor/workerman/phpsocket.io/examples/chat/start_web.php
vendored
Normal file
@@ -0,0 +1,15 @@
|
||||
<?php
|
||||
use Workerman\Worker;
|
||||
use Workerman\WebServer;
|
||||
use Workerman\Autoloader;
|
||||
use PHPSocketIO\SocketIO;
|
||||
|
||||
// composer autoload
|
||||
require_once __DIR__ . '/../../../../../vendor/autoload.php';
|
||||
|
||||
$web = new WebServer('http://0.0.0.0:2022');
|
||||
$web->addRoot('localhost', __DIR__ . '/public');
|
||||
|
||||
if (!defined('GLOBAL_START')) {
|
||||
Worker::runAll();
|
||||
}
|
||||
Reference in New Issue
Block a user